Friday 23 October 2009

Myron Krueger

One of the earliest examples of motion detection is the work of Myron Krueger. He graduated in the sixties and remarkably was working with 'responsive environments' (his term) that responded to peoples movements without the use of any special gadgetry (no gloves or headgear). He used a computer, video camera and projector in exactly the way that artists and game designers are doing now. However what he didn't have was a programming language and so he worked on the machine level language without an operating system 'in the way', as he puts it. In 'Video Place'(1988) he is using techniques and conceptual frameworks that artists today are mirroring.
Kruegers work dates back almost forty years and is credited as the pioneering start of virtual reality. It is not surprising that responsive environments would lead to complete virtual environments, but perhaps it is the play between the so called 'real' and 'virtual', that of 'natural commuting' that has seen a renewed interest in Kruegers work. The idea that we will one day live in Virtual reality has lost some of its charm, partly as a result of the actualisation of virtuality being assimilated into our 'real' world.
Here is Kruegers description of  'Video Place':

'In the installation, the visitor faces a video-projection screen. A screen behind him is backlit in order to produce a high contrast image for the camera and allow the computer to distinguish the visitor from the background.
Interesting that he back lights the video projection,,,, I will experiment with this!! The other project I did I back projected onto a touch screen. It was alright but the image was de-saturated. I would like to find a way of front projecting where the image does not get interrupted by a person moving in front of it. Ideas anyone??
The visitor’s image is then digitized to create a silhouette and processors can then analyze its posture and movement, and its relationship to other graphic elements in the system. The processors can then react to the movement of the visitor and create a series of reactions, either visual or auditory. Two or more environments can also be linked to the system'. (Andrew Hieronymi, ND)
http://classes.design.ucla.edu/Winter04/256/projects/andrew/report.html









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